Tony's Introduction

About Me

Who am I?

My name is Tony Janus. I'm 37 and this is my second attempt here at MCC, linked below. I'm working towards the Software Application Development and Design degree, which I'm planning to complete at the end of the spring semester of the 2025-26 school year. I'm looking to focus on iOS development, and hope to obtain employment after graduation while working towards a 4-year degree.

Mchenry County College

I am taking the Fundamental Web Development class for three reasons. The first being that it is a requirement for my degree, the second that I enjoyed the web design classes during my previous enrollment here at MCC, and the third being that it is taught by Meri, I'm not sure how many opportunities I'll have to take classes with her over the next couple years, and I very much enjoy having her as an instructor.

How do I spend my free time?

Well, recently I haven't had much free time. Over the past 3 weeks or so, I've been busy with medical appointments, court drama, work around the house, and preparing to return to school. In the last week in particular, I feel like I've had no time to myself and spent all weekend catching up with school work, which I fell a little behind on due to family/court circumstances and obtaining/preparing the tools and tech I need to make my school enrollment successful.

When I do have some free time, I like to spend it with my dog, preparing food for my fairly restrictive diet (carnivore), and gardening. I used to enjoy playing video games, but I haven't had much time to involve myself in them like I once did. I do however play a mobile gatcha game, Honkai Star Rail. I've never considered mobile games to be on par with console and PC gaming, and while modern mobile games resemble their traditional counterparts more than ever, my mind just cannot view them as the same. This is likely because of the way many of these games use an energy system to limit how much the player can do in a given amount of time. So ultimately, it doesn't actually take up much of my time, and given the time restrictions placed on me, my mind doesn't see it as "gaming". It serves as a nice distraction when I need to let my brain decompress. The image below is the official art release for the latest patch, 2.4. It is a turn-based RPG with a heavy focus on team building. It's developed by MiHoYo, the same company responsible for Genshin Impact (which I could never get into.)

Each character has two combat abilities: a basic attack and a skill, plus an ultimate, as well as a talent which triggers after certain actions in combat, and traces (like talent trees in other games) which all combine to create a unique playstyle for each character. The game focuses on team building, which also serves to entice players into spending their money on the gatcha system. However, it's fairly generous when played as a free-to-play game, and through completing the story, side-quests, and events, a player can accumulate the resources to ensure a well-built team after a few months, and two teams capable of completing end-game content within 4-6 months or less, especially if the player plans out their resources efficiently.

About My Dog

Ripley

This is Ripley. She's a husky and around 5 years old as best as I can tell, but she came from a rescue shelter, so they weren't sure if she was 2 or 3 at the time. She's surpringly lethargic for a husky, spending much of her day sleeping. When she's not sleeping, she's either begging for treats or staring at me while I'm cleaning or preparing food. I try to take her for walks at least every other day, but over the last few weeks, I've been too busy to do so. She has not been happy with me, but hopefully now that most obligations have been dealt with, I'll have the time to starting taking her for walks again. We both need the exercise desperately, lol! She's named after Ellen Ripley from the Alien franchise, which I think is one of the best sci-fi/horror franchises in cinema.